On the cusp of Polymega re-revealing its self in late April with a tantalising, if short video of a 14-layer PCB being printed, they’ve made an additional announcement about the included controllers. Let’s rewind a bit, though. If you’re not aware of the Polymega...
While most Double Dragon enthusiasts will no doubt be familiar with Super Double Dragon, some may not be aware that its Japanese counterpart was a fair bit different. Also released in 1992, Return of Double Dragon was basically Super Double Dragon+, featuring...
Hello again, retro friends, and welcome back to The Last Official Release. If you’re new around these here parts, in this series I divulge the last official games ever released on consoles, focusing on a different system each post. Usually, I playfully integrate what...
In today’s episode, I’m exploring Pioneers LaserActive. This ‘converged’ device could play TurboGrafx-16 and Genesis games (plus CD extensions for both consoles) plus a few propriety formats. However, it was a monumental failure. How so? Well,...
While there are plenty of freely available game engines out there that allow budding game designers to create and self-publish the next big indie hit, there’s a decidedly huge gap if you’re looking to do that on retro consoles. While game engines such as Unity or the...