Old School Gamer Magazine Exclusive: Inside Galerider: Free to Fly
Old School Gamer Magazine chats with Galerider dev Daniel Choo, who lets us know how a love of Panzer Dragoon played a role in his beautiful iOS game. Old School Gamer: How was Galerider born? Daniel Choo: The original idea of Galerider came to me about five years...Old School Gamer Magazine Exclusive: Inside ‘Inferno’
Old School Gamer Magazine chats with Indinera Falls, Founder, Director and Game Developer of Aldorlea Games, who discusses his newest game, Inferno. Old School Gamer Magazine: How was this game born? Indinera Falls: From the wanderings of my crazy and twisted...Old School Gamer Magazine Exclusive: Inside ‘Wreckin Ball Adventure’
Old School Gamer Magazine chats with Don’t Bite developers Marek Jaroszewski and Jarek Jaroszewski, who detail the original nd development process of their upcoming Switch game, Wreckin Ball Adventure. Old School Gamer Magazine: How was this game born? Jarek...Five Game Franchises That Desperately Need Sequels
Let’s face it- game developers have to manage a tough situation. While the need to share their art and experiences is always the most important thing, making money also plays a role. That’s the reason why the industry is flooded with sequels. However, as we all know,...Plugin by Social Author Bio