Wasteland II: Director’s Cut on the Nintendo Switch is like reuniting with a best friend you haven’t seen in a year. And when you lock eyes with them, you see them a little happier, with a fresh new outfit on and killer shades. Once you start talking, you see that...
Old School Gamer Magazine chats with “The Kaiju Offensive” developers Hayden Downs and Hermann Eichhorn, who detail the creation of the game and their goals for the future. Combining the top-down gameplay of the original Grand Theft Auto games and classic monster...
Patrick Hickey Jr. shares his thoughts on the Nintendo Switch version of Wasteland II, calling it one of the deepest and engaging third-party games on the console to date. ___________________________________________ Patrick Hickey Jr. is the author of the book, “The...
Old School Gamer Magazine Mega Cat Studios’ Nathan Wilson, who discusses the inspiration behind Log Jammers, the retro, couch-co-op fun-fest and their current Kickstarter campaign, which will cover the cost of porting and console certification for Switch, Xbox One,...
Old School Gamer Magazine chats with “3 Minutes to Midnight” Game Director Jan Serra, who discusses the origin and creative process behind the game and how the team got inspiration from classic point-and-click adventures the likes of Monkey Island, Maniac Mansion, Sam...