This column / article / retrospective (or whatever you want to call it) is a reflection on why and how we collect and play video games. Each time we’ll cover a different collector (although not in this issue!) and discuss various (sometimes) polarizing topics that...
Boulder Dash is one of the games I distinctly remember playing on my Apple II computer in the mid-80s. Over a span of six years, it was released on nineteen different platforms after originating on the Atari 8-bit series of computers. Developed originally by Peter...
In the late ‘90s, the Nintendo 64 was the king of multiplayer gaming. In addition to standout single-player titles, there was a notable emphasis on group play, with four controller ports and a variety of excellent titles to try. One of the earliest and most memorable...
The early days of home video games were, to put it lightly, a mess. Dozens of companies scrambled to cash in on the Home Pong craze by releasing largely identical standalone consoles powered by fully identical chipsets all sourced from the same manufacturers. Pong was...
Full acquisition of Commodore Corporation B.V. secures all official Commodore trademarks dating back to 1983 DOVER, Del – July 31, 2025 (OSG was given permission for early publishing) – Commodore International Corporation today announced a monumental milestone:...
In 1982 Namco released the official sequel to Pac-Man. That game would be Super Pac- Man! Though was the official sequel for the original game, Ms. Pac-Man was developed by General Computer Corporation as an unofficial sequel to Namco’s successful maze game at the...