Old School Gamer Magazine chats with WarriOrb’s Géza Molnár (Co-Founder, Not Yet) who details the game and what makes it such a blast from the past and how classics the likes of the Souls’ games and Trine influenced it the most. Old School Gamer Magazine: How was...
Old School Gamer Magazine chats with Two Bit Hero developer Ezekiel Rage to find out what makes this nifty retro adventure a special one. Old School Gamer Magazine: How was this game born? Ezekiel Rage: I like to dial back graphics as much as possible during early...
In 1979, programmers David Crane, Larry Kaplan, Alan Miller, and Bob Whitehead left Atari to begin creating games independently of the company. They were dismayed with their relatively low salaries, especially given the millions their games were bringing in. Withmusic...
The retro community has been growing at a rapid pace, and one of the reasons are homebrew games, hacks and ports that attempt to faithfully recreate (or put a new spin on) arcade classics for vintage consoles. The Atari 2600 and 7800 libraries have been growing at a...
The Colecovision was a remarkable console for its era, entirely stifled by market conditions well beyond its control. From its brief time in the spotlight and less than three years of production, it remains a console that many have experienced, but few know anything...
In issue #12, we started an interview with Nolan Bushnell that took us up to the VCS akaAtari 2600. Todd Friedman had also done a recent interview that we brought part of into this article. We pick up when competition in the home video game space kicks up with the...