Old School Gamer Magazine chats with Familia developer Joseph Abraham, who details the creation process behind his retro RPG, discussing the games that inspired it and his goals for it. For more on the game, follow them on Steam, Instagram and Twitch. Old School Gamer...
From March until August of last year, I found nothing. It wasn’t for lack of trying. I pounded my thrift stores, yard sales, and flea markets with a vengeance, looking for a final found-in-the-wild rarity to cap off my collection of classic video games. “If I can bag...
The following are excerpts from a tattered notebook recovered from the mummified hand of an unknown explorer. How the explorer got into his leathery condition is still a mystery that maybe these notes can solve. A bigger mystery is how this explorer was found under a...
W elcome to another installment of a column dedicated exclusively to Old School Gamers and Old School Games from the Golden Age of gaming. These gamers, back in the day, had to physically use a coin or token to start a video game. The earning of these coins was mostly...
Having gone from a loose concept to a nicely playing game, where do I go from here? I set out to create a feast for the eyes and ears! I came to Atari with a bachelor’s in Mathematics, Economics and Theatre as well as a master’s in Computer Engineering. Most people...
Jeff Masser of Chicago, Illinois is a proud father and honorable veteran. He’s also an incredibly enthusiastic videogame collector with a fondness for the three-decade old TurboGrafx-16, a game console that’s notoriously expensive to collect for these days. Called PC...