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Any conversation about the history of the PlayStation has to include the work of Rockstar Games. While the publisher wasn’t nearly as successful on Sony’s first home console as they’d later be on the PlayStation 2, thanks to titles such as Grand Theft Auto 3, Max...
Old School Gamer Magazine chats with Project Haste Level Designer Trex Bhai about the game’s development process and much more. About Project Haste: A group of five Game Design students from Vancouver Film School have been nominated for their work creating a new...
Old School Gamer’s Patrick Hickey Jr. chats with gaming developer Grady Hunt, who discusses his time on Bloody Roar on the original Sony PlayStation. Old School Gamer Magazine: How did you get involved in the game? Grady Hunt: I was working at Sony, it was the second...
Submitted for the approval of the Midnight Society, I call this story, “The Tale of Orpheo’s Curse.” For kids who grew up in the 1990s, “Are You Afraid of the Dark?” was practically a right of passage. Along with R.L. Stine’s Goosebumps books (the television series...
“I keep the ends out for the tie that binds, because you’re mine, I walk the line.” -Johnny Cash Gritty, unmistakably smart and brewed in a combination of adventure, action, survival-horror and shooter gameplay, Surreal Software and Midway’s The Suffering was a...
Baseball has long been America’s pastime, but after the steroid scandal of the late ’90s, the illegal antics off the field absolutely were paramount to the drama that occurred during games. While the personalities of the game have always been important to fans,...