Old School Gamer Magazine chats with NEScape! creator Kevin Hanley, who discusses the game and what it meant to be a part of the entire development process. Old School Gamer Magazine: How was this game born? Kevin Hanley: Every year my friends and I go to an escape...
Nine years isn’t a tremendously long amount of time, but in video games, particularly sports games, it’s essentially a lifetime. From its early beginnings as one of the founding fathers of the original PlayStation experience, the NFL GameDay series not only held its...
Old School Gamer Magazine chats with Mega Cat Studios’ Andrew Marsh, who discusses the development process behind their new NES adventure on Kickstarter, The Meating. Check the game out on Kickstarter, Here. About The Meating: Become a ghost minotaur on the quest to...
Old School Gamer Magazine chats with Tobi Saulnier, CEO (1stPlayable, a 1PXL studio) who lets us know why you got to play Pickleball: Smash on Switch, PS4/5 and Xbox this Fall. About PickleBall: Smash: Pickleball: Smash arrives this November for PlayStation®5,...
Gone But Not Forgotten. Imagine it – you are the representative rights holder to some obscure dusty old video game system that, for whatever reason, failed to hold its own during its original console generation, tumbling deep into the abyss of eBay obscurity....
New York City is the largest city in the United States. Its culture is far reaching and iconic, and as a result, it has been used as a setting in numerous videogames. The skyline was often used to represent the great city, as it was easily identifiable by the Statue...