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Frequency - by Brad Feingold - Old School Gamer Magazine
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Before the oversized hype of Guitar Hero and the sequels that were to follow, music games were not really a concept for the Playstation system. The only major outlet for music on a gaming system was within the game itself, such as a blockbuster game like Grand Theft Auto III. But in 2001, a company called Harmonix Music System changed the music gaming forever with a game called Frequency. This extremely visually wild game takes you through 3-D tunnel Drums, Synth, FX, Scratch, Bass, Guitar, and Axe instruments. As the music starts, there are indicators that show up in the random tracks that show you
when to press the buttons on the controller. As you get them in order, you start to build a bonus to raise your score even higher.

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