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Super Star Trek - 1970s source code of the 80 column printer terminal based simulation, converted to many 8bit systems! - Old School Gamer Magazine
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Fancy a new game for the Acorn Electron, BBC Micro, Commodore PET, Commodore 64, Plus/4 or Vic-20, then you’ve come to the right place! As thanks to a heads up by a good friend of ours in our inbox, we’ve learnt of a classic treky game that has been released for all those systems mentioned above called ‘Super Star Trek’. As in the words of electron.greg (as an example for the Commodore 64 version) “I have taken the original 1970s source code of the 80 column printer terminal based simulation and converted it to run on a Commodore 64, No mainframe required!”.

BBC Micro version

For those of you with a BBC Micro however, here is what the creator also describes about that version! “Whilst undertaking this conversion I have added numerous subtle enhancements, including “helpers” for navigation & photon torpedo targeting and long range scanner interpretation guide. I’ve re-engineered and refined many stats, charts & data outputs. I’ve also added some user-friendly features and extra summary data readouts. All whilst keeping to the exact gameplay experience of the original. This program is 100% text based and uses ZERO cursor control codes, only carriage returns, just like the mainframe terminal-based games of the 70s”.

Links :1) Source Thanks Liqmatrix for this awesome heads up!