Old School Gamer Magazine chats with Mega Cat Studios’ Milosh, the lead developer behind the developer’s nifty rogue RPG on the Sega Genesis, “We Got Dungeons.” Detailing the creative process and why the game was created on Sega’s iconic 16-bit console, Milosh lets us...
Do you want to relieve the enjoyment of Christmas morning 1989 for your significant other/friend/family member later this month by gifting them a brand-new Game Boy game? Well, too bad. The first batch of one has sold out. However, a second batch is coming. Stepping...
With the resurgence of retro games, thanks to the NES Classic, more gamers than ever have gone back to their pixel roots. But what if you’re looking for new games for your favorite retro consoles? While there are a plethora of homebrew developers out there,...