Old School Gamer Magazine chats with Mega Cat Studios’ Milosh, the lead developer behind the developer’s nifty rogue RPG on the Sega Genesis, “We Got Dungeons.” Detailing the creative process and why the game was created on Sega’s iconic 16-bit console, Milosh lets us...
With the resurgence of retro games, thanks to the NES Classic, more gamers than ever have gone back to their pixel roots. But what if you’re looking for new games for your favorite retro consoles? While there are a plethora of homebrew developers out there,...