A question had arisen regarding whether a statement in my book, Phoenix IV: The History of the Videogame Industry, was correct or not. The book stated that Nintendo had imported the first videogame console, the Magnavox Odyssey, into Japan. Shortly after the book’s publication, this was disputed by noted videogame historian, Alexander Smith, who said that although this information had been briefly mentioned in David Sheff’s 1993 history of Nintendo, Game Over, it simply wasn’t true. Smith’s contention was that no Odysseys have ever been found in Japanese boxes or with Japanese instructions. I countered that I believed that Nintendo imported an American (domestic) version of the console, so there was no way to tell them apart from those consoles that were sold in the United States. To his credit Smith did not stand behind his initial beliefs and did some addi- tional research. He came across an obscure Japanese Odyssey fan site that featured a spreadsheet, which listed the release dates of early Japanese consoles. At the top of the list was the Odyssey, which according to the spreadsheet, had been released by April 17, 1975. Other pertinent information included a distributor’s name, Jolieb Co., Ltd, and a price, ¥58,000 ($200). Finally, there was a note that said that the source to this information was from the Japanese newspaper, Nihon Keizai Shimbun, dated April, 17, 1975. Regrettably, a copy of this paper has not yet come to light, at least not in the West. Read the rest of this article on page 43 by clicking here!
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Why do you classify 5200 and ColecoVision as being in the same generation as 2600 and Channel F?
In one way I would. Hi. Thanks for asking! See, all of these products’ graphics were in the four-bit category if you know what I’m referring to. Sorry, I still need some education for that. If you think about NES, it used eight bits or for Odyssey, the first system, 0 bits. Every generation doubles the amount of information that is displayed on the TV referring to “bits.” However, the 5200 and ColecoVision relied on more advanced graphics capabilities than the others that you mentioned. I’m glad that I saw your question here because it was posted more than one year back without any answer! Do you have any more questions? I love to answer them. See, I want to tell you that I’m planning to be an electronic game magazine editor and write a book for the history of video-games from a certain perspective. Thanks.