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The Legend of Zelda Game Maker - Old School Gamer Magazine
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It all began when we were first introduced to Link, a small elven boy charged with the task of finding the scattered pieces of the
Triforce of Courage and saving Princess Zelda from the evil clutches of Ganon. I am talking, of course, about Nintendo‘s The Legend of Zelda. First introduced on the Japanese Famicom Disk System in 1986 and later released in 1987 on the American Nintendo Entertainment System (NES), the series has spawned over 14 sequels crossing 8 different platforms and has revolutionized gaming as we know it.

The original Legend of Zelda contained a wealth of innovations. The first innovative feature was the adding of a battery to the game that allowed players to save their progress, eliminating the need for codes (like Metroid or Kid Icarus) or having to beat the game in one sitting (like Super Mario Bros.). This innovation set a standard in gaming that still applies today as gamers can either find an in-game save spot or go to the in-game menu,
save it, and continue at their leisure.

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