Page 35 - Old School Gamer Magazine Issue #39 FREE Edition
P. 35
Scott Miller
little too much sometimes trying to take credit for things. That they had no partner in doing, they weren't around for any of this stuff that I post about. They weren't around
for the making of 3D for any of
the games and yet, they kind of sneakily act like they were trying
to take credit for it. So, what are
my goals with posting all this history is saying no, we are and have always been the real legacy owner. The real makers of these iconic games that in some cases
we use the 3D ROMS label for, but 3D Aromas was never a company. That was just a label, we created just like, you know, Lexus is a
label that Toyota created, Lexus is not a real company. So, I am just trying to push back on the guys. The Danish 3DR are taking too much credit and really ever since we started posting all this history,
a little over a year ago on their twitter feed, they have completely backed off. Posting stuff about Duke and everything and trying to act like they were the makers of these games because they will get called out on it. You know, but they still
try and make some claims on their website and some other places still.
regarded as the reference standard in the audio industry.
In March 2014, SDN Invest,
the part-owner of Interceptor Entertainment, acquired 3D Realms for an undisclosed sum. Mike Nielsen, the founder and chairman of SDN Invest, became the new chief executive officer of 3D Realms, headquartered in Aalborg, Denmark and incorporated in 2015 as 3D Realms Entertainment ApS. Miller remained with the company as a creative consultant, while Apogee Software LLC retained the license to the Apogee brand and library.
In April 2021, Miller and Nagy acquired the Apogee name from 3D Realms and relaunched
Apogee Software LLC as Apogee Entertainment. In 2022, Miller stated in a blog post that he was now uninvolved with 3D Realms and that "[the company] no longer has any link to the past, other than in name only" because he was no
longer there to help design and fund games.
Apogee released Terminal Velocity’s first game in 1995, and it was the first game they used their “3D Realms” label on. They almost used it on Rise of the Triad, but they decided that Terminal Velocity would make a bigger splash for the new label.
Prey (2006) was the
last game created (with Human Head Studio)
and released by Apogee Entertainment using
their “3D Realms” label (which they later sold to an investment group in Denmark where it’s still actively used but managed by entirely different people).
SM: Those guys now, I think, crossed the line a
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