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Snoopy and The Red Baron
                                                                                                 Air Raiders
               Chopper Command
               Chopper Command                    Snoopy and The Red Baron                       Air Raiders










                    Atari 2600                             Atari 2600                             Atari 2600

              With the advent of such games as De-       America’s favorite beagle takes to        Step into the cockpit in this M Net-
         fender, it was only a matter of time before   the sky to appease his hallucinogenic   work title and blast bogeys out of the
         game manufacturers turned the clock back   vendetta against the Red Baron.    sky.
         and graced arcades and home consoles        What basically is a Defender/          Excellent game requiring you, the
         with their oversimplified versions of air   Chopper Command clone ends up be-  pilot, to monitor fuel and ammo levels,
         combat.  Activision’s Chopper Command    ing a rather challenging game.  Perched   dodging enemy flak while maintaining
         puts the player in control of a combat heli-  atop his doghouse, the World War I   sufficient altitude so you don’t slam into
         copter which must defend a ground-based   flying ace, Snoopy, flies around doing   the ground.  Once you’re low on fuel,
         convoy from enemy bombers.  With its   battle with the Red Baron who has sto-  you must land the plane, re-fuel and
         miniature “radar” display of the entire play-  len the allies’ food supplies. However,   take off again to shoot down your ex-
         field, and its premise of defending land-  the Red Baron is no easy target and   tremely passive foes.
         bound targets from airborne attack, Chop-  makes a worthy adversary.  Grab the        The feeling of flight is certainly there,
         per Command was obviously inspired by   falling food supplies and shoot down the   and you can actually feel panic when
         Defender…but, as far as the VCS was    Red Baron to emerge victorious.        enemy flak sends you into a tailspin.
         concerned, it was also a better game than        Certainly the best effect in the game   Just try not to notice that the enemy
         Atari’s port of the aforementioned arcade   is the doghouse being riddled with bullet   planes look more like commercial jetlin-
         hit.                                   holes as it is struck.                 ers than vicious MiG Fighters.

         Rating: A                              Rating: A                              Rating: B
                                    -Earl                                -Cav                                   -Cav



                                                       Mission X
                  17 Bomber
                                                                                              Commando Raid
              B B- -17 Bomber                          Mission X                              Commando Raid









                    Intellivision                         Intellivision                             Atari

               A pretty complex flight simulator for        A home adaptation of a rather ob-       A relatively fun game by U.S.
          its time, B-17 Bomber utilizes the Intel-  scure arcade war game, Mission X  was   Games/Vidtec.  Use your giant gun em-
          livoice peripheral so you can hear your   among the first games with an       placement to protect your four buildings
          pilot and bombardier shout out        "overhead" view of the action to toy with   from paratroopers being dropped from
          (sometimes comedic) commentary relat-  the idea of lowering altitude. Games   jittery helicopters.  Failure to destroy the
          ing to the action.                    such as Defender and Scramble had       paratroopers will allow them to overtake
               Choose your bombing mission from   allowed players to adjust their altitude   your buildings and build a tunnel to de-
          different points on a map.  The further   for a long time, but those games were   stroy your gun.
          the location, the bigger the point value.    side-scrolling shooters. Mission X was        According to the manual, the para-
          Once you’re on your way, you must     among the first games to indicate alti-  troopers are “androids” as opposed to
          dodge hostile fighters, enemy flak,   tude by shrinking the size of the player's   people.  I guess this was to make us not
          monitor fuel consumption, while staying   plane as it got closer to the ground.   feel bad about sending them to their
          focused on your bombing mission.  And                                         deaths.
          if you do complete your raid, you have   Rating: A                                 A much better version of this game,
          to turn around and get back to base                                           Sabotage, is playable on the Apple II
          safely.                                                        -Earl          computer.  In Sabotage, you have the
               The fun part is getting to bomb any-                                     ability to shoot away the paratroopers’
          thing you want (including houses and                                          parachutes, sending them to a messy
          hospitals, much to the very verbal cha-                                       death.  Due to the liquid ‘Splat!’ noise
          grin of your co-pilot).                                                       they make, I doubt they are androids.  If
                                                                                        four of them land safely, they build a
          Rating: A                                                                     human staircase and destroy your gun.

                                   -Cav                                                 Rating: Commando Raid: B
                                                                                        Sabotage: A

                                                                                                                 -Cav

            Classic Gamer Magazine  Spring  2001              37
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