Page 36 - OSG Presents Classic Gamer Magazine #6
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Let’s be honest here: there’s no way anyone’s going to be doing a complete and comprehensive history of video and computer war
    games.  At least it’s not going to be me.  There’s a tradition that goes all the way back to Avalon Hill and primitive Pentagon WWIII
    sims, all the way up to modern-day 3-D shooters based on everything from the Battle of Antietam to the Gulf War.
         Even if one is going to set out to do a general overview of arcade-style war games, one has to define the parameters.  After all,
    aren’t virtually all games based on some kind of struggle?  (Granted, I suppose Dr. J And Larry Bird Go One On One could just be an
    exception, along with the old Strawberry Shortcake cartridge for the VCS.)  For the purposes of this glance at some of my favorites,
    we’re going to define war games as games based on modern-day combat.  Star Wars won’t make it into this category; nor will Zaxxon,
    Xevious, or any number of other space-based games.
         In the interest of staying within topic, I’m not going to mention the vague feeling of ridiculousness I feel writing these reviews just
    as the TV blares details of the latest bombings in Iraq.  It feels just a little silly, y’know, while real munitions are raining down from the
    sky somewhere in the world, to be talking about Time Pilot.
         But that’s just in my head.  Your mileage may vary.  Now let’s dip into the past and blow some stuff up.     -Earl Green



                                    DEATH FROM ABOVE
                                    DEATH FROM ABOVE
                                    DEATH FROM ABOVE
                                    DEATH FROM ABOVE
                                    DEATH FROM ABOVE
                                    DEATH FROM ABOVE


                  Choplifter!                               Skyfox                               Time Pilot
                  Choplifter!
                                                            Skyfox
                                                                                                 Time Pilot









            5200/7800/Home Computers                    Home Computers                             Arcade

               I have always liked the scenario of        The moment flight simulators were        Before it sounds like I’ve shut out the
         this game. A helicopter rescue mission   created, it was inevitable – just as with   arcade classics like a bunch of curious
         behind enemy lines. The enemy forces    the invention of real aircraft – that   reporters in a Gulf War Pentagon press
         have tanks and planes. You must clear   someone would attach weapons to        briefing, I’d be remiss in my duties if I
         a landing area in order to pick up your   them.  Countless combat flight sims   didn’t shine a light on one of my per-
         stranded comrades and fly them back to   have hit the shelves, and I am by no   sonal favorites, the Centuri-licensed
         base to gain points. The problem I have   means an expert on them all (nor, in-  Konami classic Time Pilot.  Though it
         always had with this game is the tricky   deed, am I a fan of the complexity of   skirts the edge of breaking my no-sci-fi
         control. The helicopter has to be ma-   we’ve-duplicated-every-switch-in-the-  rule for these reviews with its time travel
         neuvered in a certain way because the   cockpit accuracy).  One of my few favor-  element, Time Pilot pits players against
         rockets only fire straight ahead.  So far,   ites in that genre, however, was Elec-  combat aircraft from the 1940s, 1970s,
         the 7800 version has the best control   tronic Arts’ Skyfox for the Apple II.  With   and beyond, until finally one is faced
         that I have come across on any system.   its Defender-inspired radar screen, as   with enemies with equal maneuvering
                                                 well as an all-knowing flight computer,   and firepower.  A sequel, Time Pilot ’84,
         Rated C+                                this futuristic combat sim occupied my   never really enthralled me as much as
                                                 time on many a weekend (between Ul-    the original.  Coleco latched onto the
                             - Al Backiel        tima IV marathons, that is).           Time Pilot license and ported it to the
                                                                                        Colecovision and the VCS, with mixed
         A  2600 version was in the works, but   Rated: A                               results.  However, to close on a happy
         so far it hasn't turned up in any form.                                        note, Time Pilot was included on the
                                                                     -Earl Green        Konami Arcade Classics collection for
                                                                                        the PlayStation about a year ago, and
                                                                                        it’s an excellent emulation.  I highly rec-
                                                                                        ommend it – and I get my ass kicked by
                                                                                        it with startling regularity.
                                                                                             War is hell, ain’t it?

                                                                                        Rated: A

                                                                                                                 -Earl



            Classic Gamer Magazine  Spring  2001              36
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