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T Thrust
                                                              hrust

                                                      by Thomas Jentzsch
                                                      by Thomas Jentzsch

                                 Platform: Atari 2600
                                 Genre: Arcade Action
                                 Released: 2000

                                      Hard to believe, but a novice programmer's first 2600 game is one of the most satisfying
                                 complex space shooters I've ever had the pleasure of playing. If this is Thomas' first pro-
                                 gramming effort, I'm waiting with anticipation for he'll program once he's “experienced!”
                                      Thrust has been around on a variety of home computer systems for years, but this is the
                                 game's first appearance on a dedicated video game system. The storyline has you in com-
                                 mand of a small ship attempting to steal Klystron Pods from the Empire's storage planets.
                                 This isn't easy, for the planet is heavily guarded and forti-
                                 fied. Plus, you may have to do some expert piloting just to
                                 get to where the Pod is stored. Be sure to pick up fuel as
                                 you go, otherwise you'll run out and crash.
                                      Once you reach the Pod, activate your tractor beam and
                                 leave the planet's orbit for big points! But greater points
                                 await those who can cause the planet's reactor to go critical
                                 as they leave. Firing upon the reactor enough times will
                                 cause a meltdown you have seconds to escape from.
           The game reminds me of Gravitar in that you must fight the forces of gravity while trying to
      complete your mission. However, with the added challenge of trying to sneak in, grab the pod,
      and dart out before the planet goes ka-blooey, Thrust is an exciting addition to any 2600 fan's
      library.
           It may drive novices (like myself) up a wall until they get used to the controls and the effects of
      gravity. And, once you get used to it, you'll get to contend with negative gravity. This is not a gem
      that you'll get quickly bored with. This is a true "zone" game that will test you skills to their fullest.

                                             Thrust is available at Hozer Video Games
                                                  www.netway.com/~hozervideo/





                                                                    C Crazy Valet
                                                                              Valet

                                                                      razy
                                                                    by Brian Prescott
                                                                   by Brian Prescott

                                  Platform: Atari 2600
                                  Genre: Puzzle Game
                                  Released: 2000


                                       After spending your day watching the most incredible football game you've ever seen, you make your way back to the
                                  parking garage and  into a traffic jam-packed nightmare. Seems a parking attendant - miffed because HE didn't get tickets
                                  for the game - has spent the entire day rearranging the vehicles in the lot in order to make it as difficult as possible for
                                  everyone to leave.
                                       That's where YOU come in.
           The game is based on the Rush Hour-type puzzles where you must shift cars back and forth in an attempt to free the one car pointing towards the lot's exit.
      However, as you move a vehicle out of the way, you may find it blocks other cars. Freeing up those cars may lock up others. As you can see, this is one of those
      sliding block puzzles taken to an insanely convoluted level.
           Brian Prescott has done an outstanding job bringing the addictive little puzzler to the Atari 2600. The controls are simple. Move the little "red light" from vehi-
      cle to vehicle. Pressing the fire button turns the light green, enabling you to shift the highlighted car back and forth. Letting go of the button "parks" the car and
      turns the cursor red again. The object is to clear a path for the one horizontal car in the third row.
           There are 26 levels to the game - each increasingly tougher to unravel. When you first power-up the game, only the first three levels are available for play.
      Solve Level 3, and Level 4 becomes available. Solve it, and Level 5 opens up. You may play the game for hours before you see the elusive higher levels. Sadly,
      there is no save or password function, so turning off the Atari sends the game back to the first
      three default levels. It's all or nothing from the moment you sit down. In the instructions, Brian
      claims there's a special message upon completing Level 26. I'll have to take his word for it. (I'm
      on Level 21 and holding...)
           The game's icons consist of simple white boxes representing the various cars and trucks in
      the lot. It would've been nice if the car you need to free was colored differently from the rest of
      the vehicles. I sometimes found myself losing which one I was attempting to free. However,
      when the car escapes its paved prison, there's a chirpy little "beep beep" car horn. I thought
      this was a cute touch.
           I'm a sucker for puzzle games, and Crazy Valet didn't disappoint. Those of you looking for
      an action-packed arcade game might want to look elsewhere. But those of you looking to give
      your brain a workout rather than your thumbs, will find this a satisfying diversion.

             Brian has ordering instructions available on his website
                 http://web.tampabay.rr.com/bprescot/crazyvalet/


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