Page 55 - OSG Presents Classic Gamer Magazine #6
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F F                                              Super Huey                       again, is that Cosmi reduced the recommended
         or the Commodore 64, Cosmi brought out a
         good number of titles during its support.  Start-
                                                                                      retail price to a low $12.95. This, after being on
         ing in the early years, they released Aztec
    Challenge, Caverns of Khafka, Monster Trivia, some   Cosmi, 1985 For the C-64     the market for not even two years. Titles from
                                                                                      other companies released at the same time
    productivity and educational packages, and one of                                 were still commanding their same suggested
    my favorites, Forbidden Forest. Then, in 1985,        By Fred Pierson             price of twice the ‘now asking price’ for SH. I
    Cosmi released the remarkable sequel to FF, Be-                                   know Cosmi was always a budget company, in
    yond the Forbidden Forest, and entered into the   sound and effects are nice as well, replicating the   a manner of speaking, meaning most of their
    simulation genre, more specifically, aircraft simula-  sounds of lift and artillery, and the music is just plain   games did not exceed $20-$25, but less than
    tion.  Released in the last quarter of ‘85, Super Huey   awesome.                 two years? Man!  Well, I do not have the facts
    was one of, if not, THE first true helicopter simula-       Control is by a single joystick and the input of the   on what I am about to state, but I am sure this
    tions available for the 64, and perhaps for the entire   three-letter codes.  To maneuver, the fire button must   lower price helped sell this #1 title even more,
    computer scene. In the game, you take control of the   be depressed along with moving the joystick in the   and that the overall total of copies sold until its
    Huey UH-IX; at that time, an experimental high per-  desired direction. In combat, it will be a little aggravat-  commercial ceasing probably more than dou-
    formance aircraft.                       ing to know that you cannot fire weapons and move at   bled, especially with the additional and in-
         Starting at your airbase, you choose one of four   the same time, since both utilize the button. If done   creased sales of the 64 system over the next
    missions—Flight Instruction, Exploration, Rescue, or   right, though, there is a method that will turn out to be   few years.
    Combat. The selection is chosen by inputting the   advantageous.  The gameplay is absolutely fabulous,        This game is without a doubt a classic, in all
    respective three-letter code.  Flight Instruction is just   and is definitely worth recurring play time. While doing   sense of the word.  There is also a version for
    that—getting familiar with all aspects of your air-  research, I came across an astonishing fact: by the   the Atari 7800, which is rather fair. Cosmi also
    craft—instrumentation, engage engines, take-off,   end of ‘87, Super Huey had sold more than 150,000   released Super Huey II for the 64 in 1986 (I do
    control, and landing. In Exploration, you can map out   copies. Numbers like that for a computer system, es-  not have it, and I have never played it, but I
    the territory and level of terrain, as well as finding   pecially at that time, were unheard of. I do not think   have heard it is comparable to the original).
    significant features and landmarks.  Rescue has you   many of today’s PC titles reach that point.  What I   Then, at the end of 2000, Super Huey III was
    trying to locate lost military personnel in the moun-  found astonishing and was surprised to learn once   released for the PC (see review below).
    tains. You must retrieve any who are injured and                                       Super Huey is ranked as one of the Top 10
    return to base.  In Combat, there is a secret installa-                           games during the first 10 years of computer
    tion that could be a security threat.  You are to deter-                          gaming. Personally, I would rank it in the Top
    mine the enemy’s ground and air strength to decide                                10 of all time. Paul Norman is a force of creativ-
    if it is feasible for attack.                                                     ity, and as such, provided me with hours of
         After selecting a mission, you are inside the cock-                          entertainment back in my early 64 days (and
    pit, given a first person view looking at the screen.                             continues to do so to this day!) I hope to bring
    There are 29 instruments, from a compass and hori-                                word of Paul’s other creations in a future issue,
    zon to malfunction lights and direction finders. These                            but until then, take the time to play his most
    instruments are located in front of you and above                                 successful game of all time.
    you on the chopper ceiling.  The graphics are noth-                                    Take off and fly high!
    ing short of excellent with the representation of the
    interior of a real Huey—instruments, gauges, and
    the outline of windows—front, side, and floor. The

                   Super Huey I + III
                   Super Huey I + III






           Super Huey III                                                             missiles (oh yeah!) and the nifty
                                                                                      flamethrower for those of you who like
                Cosmi, 2000 for the PC                                                your enemies extra crispy.
                                                                                           As for the missions themselves,
                 By Chris Cavanaugh                                                   they tend to start out on the fairly
    T T                                                                               challenge-o-meter.  However, as you
                                                                                      easy side, hardly registering on the
          o be perfectly honest, I’ve never
                                                                                      progress they do get more difficult.
          played the original Super Huey in
    my life.  Not that I didn’t want to, it’s just                                    You’ll encounter tanks, zeppelins, ra-
                                                                                      dar installations and even other hos-
    that I was an Apple II man, and I was                                             tile helicopters.  I think my only beefs
    busy with games such as Super Taxman     mean, it sucks?”.  Nope! Not at all.  Cosmi   with the game would be that the lev-
    and Drol.  So, I decided to use this handi-  has built a pretty impressive 3D helicopter   els are far too brief and sometimes
    cap as an advantage, and judge Super     flight simulator.  Yeah, it’s not Microsoft   you’d kill for the copter to go faster.
    Huey III on its own merits, rather than as   Flight Simulator, but who needs all those        The music and sounds are nice as
    a remake or an update.                   gauges, anyway?  What you do get is a    well.  The “Whup! Whup! Whup!” of
         The first thing you’ll notice about Super   slick looking and challenging game.     your chopper blades combined with
    Huey, before you even pop it into your        Man the technologically superior Super   the rousing melody of “Flight of the
    computer, is the price.  It’s cheap!  Cosmi   Huey IXB into 35 missions to bomb radar   Valkyries” will keep you in the de-
    Software is known for its budget software,   sites and rescue your men.  This time   stroying spirit.
    yet high quality library, and Super Huey III   around, the new and improved Huey is        Super Huey III is a fun game to kill
    is no exception.  Now I know you Classic   sporting cool, new weapons.  Standard   some time with.  Go to download.com
    Gamers are a thrifty lot so this little piece   ones, such as the single shot gun (kinda   and get the free demo or hit up
    of info puts us into positive territory right   useless) and a machine gun (much better!)   www.cosmi.com for more details.
    off the bat.                             are combined with “lock on” heat seeking
         “Sure it’s cheap! But doesn’t that
            Classic Gamer Magazine  Spring  2001              55
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